10.) As the horizontal recoil is evenly distributed there are times when you go straight up and times when you go a lot to one side if you get unlucky with or without the mods. Weapon classes that benefit from most to least. ". Depending on what Tier your weapon is at, the requirements to raise it to the next tier increase the closer the weapon is to being fully masterworked (Tier 10). If you are in a hurry and you are a believer, this section is for you. Maybe its in my head.... Wow, a real post on this sub. The counterbalance mods do not magically convert the recoil direction to favor upwards, they just reduce the max value of the horizontal component. A: As part of this feature, we are now tracking all active players using the Bungie API, not just those who have signed in on light.gg. I wasn't really interested in using specific class/ability cooldown mods but considering I primarily use Better Devils and an auto/scout rifle as an energy weapon I guess there's no reason to use the weapon specific mods. without taken mods, 2 … The counterbalance mods (energy and kinetic) do work, but their effect depends greatly on the weapon class (scout rifle, hand cannon etc.). There are some min and max values that the horizontal recoil can have and by using the counterbalance mods you can reduce the max value. I'll stick a counterbalance on for it in the meantime. However, it is possible that Bungie has additional logic behind the scenes that further filters these The statistics displayed here are based on all players that have logged in over the past 2 weeks. The masterwork system is a way for you to upgrade your favorite weapons to their maximum potential. Some sidearms do noticeably benefit from 1 counterbalance mod (Drang for example) but given their range, the benefit is not that great. This is how it would look like with perfect stability, aka the bug I found. update your Bungie.net privacy settings to allow API tools to view your non-equipped inventory, You can read the explanation directly from Bungie here. Press J to jump to the feed. A: Partially. The tests were executed on Nessus and many suicides were committed and even more clips were emptied. I should try throwing another mod on my legs and see how it goes. Weapon archetypes that benefit from most to least: every other except adaptive and precision. This video is unavailable. Press question mark to learn the rest of the keyboard shortcuts, "Why do they always assume Titans aren't clever? I'm not big on ability use, so my armor mods lean more toward weapon use. When in doubt, empty the clip of your weapon a couple times and refer to this quick guide I drew with paint. With two counterbalance mods, these things become almost lasers when the magazine hits low as their stability and accuracy increase. This is how it would look like with perfect stability, aka the bug I found. The only way to reduce the offset is to not fire the gun. Q: What do you mean by the "global Destiny population"? Thanks to @48klocs for compiling all of the different recommendations into a single, easy to parse place. Rather than let us apply the mod directly onto the weapons themselves so we can make best use of those benefits. Very informative. In addition to the variables that affect your ability to hit targets, every gun has also a range that determines if it is even wise to try to hit your target. Thank you!!! A: Upgrading your weapons, in broad terms, takes a small amount of glimmer, legendary shards, and, most importantly, Enhancement Cores. Depending on what tier you are at, you can grant anywhere from 1-10 additional points in any of the stats listed to your weapon. light.gg Destiny 2 Database, Armory, Collection Manager, and Collection Leaderboard. A: Most legendary weapons are capable of being Masterworked. A: The best way for everyone to help make this tool more accurate / complete is to update your Bungie.net privacy settings to allow API tools to view your non-equipped inventory. The recoil behaviour is a bit different between all the weapons and so is the benefit from the mod. Bungie has stated that exotics will not sunset. Then repeat the process by equipping one mod at a time until you hit the spot you are satisfied with. It is just hard to set up a test for it as it is not clear to me how the slight aim assist is supposed to work with KB&M. Welcome to Destiny Reddit! A: The Bungie API currently says that all weapons can potentially roll with all stats as their masterwork stat. 1: Valkadyn seemed to have the same issue as all the SMGs (rapid fire auto rifle) and showed no real benefit from the mods. The most popular perk will fill its bar, and each perk under that will illustrate how popular it is relative to the most popular. You get 1 for taking out one of the psion eye things and it can clear the room. If you did not know, all the exotics have an archetype (adaptive, lightweight, precision etc) which is hidden because of their exotic perk taking the slot on the UI. A roll with the least popular perk in each column should be ranked F-, and a roll with the most popular perk in each column should be ranked S+. A: The colors denote which type of activity the perk is recommended for: Blue = PVE, Red = PVP, Gold = Either. This sub is for discussing Bungie's shared world, action FPS looter-shooters: Destiny 2 and its predecessor, Destiny. At Tier 10, your multi-kills will generate orbs of light. and the weapon archetype (adaptive, lightweight etc). A: These are perks compiled by top community theorycrafters to be the perks to look for on each given weapon. I've been using it as a cloak mod. Accuracy determines how close to your actual shooting point the bullets are going to hit. A: Yes. What, about crimson. I have no clue, might try to test it one day though if I have the energy, been asking my self the same question for a while and I have avoided using guns with the moving target for the reason that there is a chance it will not be that beneficial. When and to who do you recommend using or at least trying counterbalance mods? For example, every time you get a Better Devils from Shaxx, it has the potential to be a slightly different version than others before it — maybe better, maybe worse. A: The usage stats are based only on randomly-rolled, legendary weapons. possibilities to, for example, prevent certain items from being able to have an Impact masterwork. If you are using rapid fire pulse rifles, definitely go all in on counterbalance mods and you should try out Coldheart with 1 or 2 energy mods. If you don’t have global reach, ive heard risk runner is great here too. In most open world activities and standard Crucible playlists, you will still be able to use whatever armor/weapons you want. However, there is a slight generic pattern: EDIT: By a common request I have to mention this: do note these lists are mainly for PC with KB&M as this was my testing environment and there is no aim assist. Watch Queue Queue Furthermore, Bungie has also hinted that they intend to "re-issue" certain weapons/armor in the future, thus giving them another 12 months in the sun. What really affects your ability to hit things. Fucking upvoted!!! Scout rifles do not benefit that much from the mods because they get a lot more reticle offset than recoil when you shoot. New comments cannot be posted and votes cannot be cast, More posts from the DestinyTheGame community. How many counterbalance mods should I have on? A: The perks outside of the boxes are a fixed, "curated" roll from Bungie. Great post!! Knowing the limitations on a hunter is important (outlier). Also, if the weapon has really poor accuracy or you are dealing poor damage due to the range you get less benefit from holding the hit point on the same spot versus if you had an accurate gun with sufficient range. The range and distribution for the random horizontal value varies a bit for every weapon in the game. If you want to be absolutely sure if you are getting value out of your mod you can refer to the quick guide by shooting your clip empty a couple of times without mods equipped. Reticle offset is the offset from the point where your bullets actually hit and the center of your reticle. I just tested it out. I spawned on to the Artifact's edge waypoint and jumped down the pillar to the elevator side. Every player should be seen by our scraper. Your example video is very night and day and only a minute long. In other words, adding more mods will produce greater effect but you get less actual value for every extra mod aka diminishing returns. A: Bungie has announced that beginning in Season 12, weapons will have a cap on the power to which you are able to infuse them. u/HavocsCall, with contributions from @chrisfried, and @sundevour. Weapons that tend to pull you sideways as seen with the first weapon on this video absolutely do benefit from the mods. The list you see on this page is trimmed to only show stats that actually appear on the weapon. I am not sure how much benefit you get on PS4/XBOX or with a controller but I would claim that if you stick to the quick guide you can’t go wrong.

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